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Freelancer Careers
Page 4 of 12
Maritime
(Basic) Maritime Seaman |
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Despite
the availability of aerial or orbital transportation, virtually every
world still makes use of maritime travel. This may be for pure economic or
logistical reasons a million tons of crude promethium cannot be
transported cost-efficiently by air or it may be because the culture
in questions technology may not have advanced to the level of air
travel. |
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Advance Scheme |
WS |
BS |
S |
T |
I |
Wp |
Sg |
Nv |
Ld |
Seaman |
- |
- |
1 |
1 |
1 |
1 |
- |
1 |
- |
Abilities: Seafarer Secret Languge Maritime Code Secret Signs Maritime Flags Swim One of the following: - Carpentry - Engineer Basic - Fish - Metalworking - Navigation Maritime |
25% chance of Excellent Vision 25% chance of Very Strong 25% chance of Very Resilient |
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Equipment: Any civilian pistol or basic weapon, with one clip of ammunition |
Cutlass |
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Career Exits (Military): Planetary Defence Force Trooper (Maritime) Abhuman Auxilia Beastman Pack Warrior Abhuman Auxilia Ogryn Soldja |
Career Exits (Freelancer): Maritime Skipper Criminal Smuggler Mercenary Trooper Outlaw Bandit |
Career Exits (Scholar): |
Career Exits (Citizen): Craftsman Wright Law Enforcement Beat Officer |
(Advanced) Maritime Skipper |
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To become the captain of a seafaring vessel requires two things a love of the sea and the ability to protect his or her crew from the threats that come with it. Most skippers have been at sea for years, perhaps even their entire lives. Although their profession is far less glamorous and high tech than that of starship captain, few would give up the rocking waves, pirate raids and alien sea creatures for the serenity of the void. |
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Advance Scheme |
WS |
BS |
S |
T |
I |
Wp |
Sg |
Nv |
Ld |
Skipper |
1 |
- |
1 |
1 |
2 |
3 |
- |
2 |
2 |
Abilities: Astronomy Planetary Cartography Planetary Leader Navigation Maritime Orientation |
Seafarer Storytelling Swim |
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Equipment: Any civilian pistol or basic weapon, with one clip of ammunition Cutlass |
Binoculars, telescope or magnoculars (with a power pack) A ship and crew, or at least a 25% share |
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Career Exits (Military): Planetary Defence Force Junior Officer (Maritime) Abhuman Auxilia Beastman Pack Chieftain Abhuman Auxilia Ogryn Sarjent |
Career Exits (Freelancer): Criminal Smuggler Mercenary Captain Outlaw Brigand |
Career Exits (Scholar): |
Career Exits (Citizen): Merchants Guild Apprentice Law Enforcement Commander |