News & Legal | Players' Handbook | GM's Handbook | Games Workshop |
Citizen Careers
Page 4 of 10
Colonist
(Basic) Colonist |
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Advance Scheme |
WS |
BS |
S |
T |
I |
Wp |
Sg |
Nv |
Ld |
Colonist |
1 |
1 |
1 |
1 |
1 |
1 |
- |
1 |
- |
Restrictions: Ogryns and beastmen may not become colonists they dont have the temperament or skills, or the genetic purity. |
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Abilities: Construction Fish Huntsman |
Identify Plant Swim |
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Equipment: Any civilian pistol or basic weapon with one clip of ammunition One weeks survival rations (21 meals) |
20% chance of a five-man survival tent |
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Career Exits (Military): Planetary Defence Force Trooper |
Career Exits (Freelancer): |
Career Exits (Scholar): Adeptus Apothecaria Novice Politician Representative |
Career Exits (Citizen): Agriculture Farmer Law Enforcement Beat Officer Menial Labourer Menial Maintenance Worker Menial Miner Menial Shopkeeper |