Front Page

News & Legal Players' Handbook GM's Handbook Games Workshop

Free Guestbook from
                                                                                         Bravenet
powered by Powered by Bravenet bravenet.com

Citizen Careers

Page 5 of 10

Back To Page 4

Craftsman

(Basic) Craftsman – Apprentice

(Insert background here)

Advance Scheme

WS

BS

S

T

I

Wp

Sg

Nv

Ld

Apprentice

-

-

1

-

1

-

1

-

-

Restrictions:

Ogryns may not become craftsmen.

Abilities:

A single ability chosen from one of the following Craftsman’s vocations (see appropriate careers for details):

- Actor

- Artist

- Builder

- Illuminator

- Jeweller

- Scrivener

- Stonemason

- Tailor

- Wright

Equipment:

Tools appropriate to vocation

Career Exits (Military):

Career Exits (Freelancer):

Criminal – Burglar

Career Exits (Scholar):

Career Exits (Citizen):

Craftsman – of the appropriate vocation

Menial – Factory Worker

Scum – Beggar

 

(Advanced) Craftsman – Actor

(Insert background here)

Advance Scheme

WS

BS

S

T

I

Wp

Sg

Nv

Ld

Actor

1

-

-

-

2

1

-

1

-

Abilities:

Act

Disguise

Mimic

Public Speaking

Equipment:

The script of their latest play or film

 

Successful actors will often have at least one bodyguard

Career Exits (Military):

Intelligence Agent – Spook

Career Exits (Freelancer):

Criminal – Conman

Rebel – Heretic

Career Exits (Scholar):

Academic – Tutor (Drama)

Career Exits (Citizen):

 

(Advanced) Craftsman – Architect

(Insert background here)

Advance Scheme

WS

BS

S

T

I

Wp

Sg

Nv

Ld

Architect

-

-

-

-

2

2

3

-

1

Abilities:

Art (architecture)

Cartography – Planetary

Evaluate

Haggle

Leader

Literacy – Advanced

 

One of the following:

- Carpentry

- Construction

- Engineer – Basic

- Stoneworking

Equipment:

Surveyor’s tools

Data slate and scriber

 

Plans, projections and blueprints

Career Exits (Military):

Career Exits (Freelancer):

Career Exits (Scholar):

Career Exits (Citizen):

Craftsman – Artist

Craftsman – Builder

Craftsman – Stonemason

 

(Advanced) Craftsman – Artist

(Insert background here)

Advance Scheme

WS

BS

S

T

I

Wp

Sg

Nv

Ld

Artist

-

-

-

-

2

2

2

1

-

Abilities:

Art

Evaluate

 

Metalworking

Stoneworking

Equipment:

Art equipment and materials, depending on the type of art produced (painting, mosaics, sculpture etc.)

Career Exits (Military):

Career Exits (Freelancer):

Criminal – Forger

Rebel – Heretic

Career Exits (Scholar):

Academic – Tutor (Art)

Career Exits (Citizen):

Craftsman – Illuminator

Craftsman – Stonemason

 

(Advanced) Craftsman – Builder

(Insert background here)

Advance Scheme

WS

BS

S

T

I

Wp

Sg

Nv

Ld

Builder

-

-

2

1

1

1

1

1

1

Abilities:

Construction

Engineering – Basic

 

Scale Sheer Surface

Equipment:

Builder’s tools (can be used as improvised weapons)

 

Packed lunch and flask of hot tea

Career Exits (Military):

Career Exits (Freelancer):

Career Exits (Scholar):

Career Exits (Citizen):

Craftsman – Architect

Craftsman – Stonemason

Craftsman – Wright

 

(Advanced) Craftsman – Illuminator

(Insert background here)

Advance Scheme

WS

BS

S

T

I

Wp

Sg

Nv

Ld

Illuminator

-

-

-

-

2

1

2

1

-

Restrictions:

Only humans may enter this career.

Abilities:

Art

Chemistry

 

Identify Plant

Equipment:

Paintbrushes and pigments

Gold leaf worth 3D6 sestertii

A partially illuminated text

 

Berries, vegetable extracts, chemicals and other materials that can be made into pigment

Career Exits (Military):

Career Exits (Freelancer):

Criminal – Counterfeiter

Career Exits (Scholar):

Career Exits (Citizen):

Craftsman – Artist

Craftsman – Scrivener

 

(Advanced) Craftsman – Jeweller

(Insert background here)

Advance Scheme

WS

BS

S

T

I

Wp

Sg

Nv

Ld

Jeweller

-

-

-

-

3

1

2

-

-

Abilities:

Evaluate

Gem Cutting

 

Metallurgy

Metalworking

Equipment:

Jeweller’s tools

 

Jewellery worth 5D10 sestertii

Career Exits (Military):

Career Exits (Freelancer):

Criminal – Fraud

Career Exits (Scholar):

Ministorum – Preacher

Career Exits (Citizen):

Craftsman – Wright

Merchants’ Guild – Apprentice

 

(Advanced) Craftsman – Scrivener

(Insert background here)

Advance Scheme

WS

BS

S

T

I

Wp

Sg

Nv

Ld

Scrivener

-

-

-

-

2

1

1

-

-

Restrictions:

Only humans may enter this career.

Abilities:

Arcane Language – High Imperial Gothic

Literacy – Basic

 

Speak Additional Dialect – at least one

Equipment:

Writing equipment, including brushes, quills and pots of ink

 

Data slate and stylus

Career Exits (Military):

Career Exits (Freelancer):

Criminal – Forger

Career Exits (Scholar):

Academic – Student (Literature or Linguistics)

Ministorum – Preacher

Career Exits (Citizen):

Craftsman – Illuminator

Scum – Lay Preacher

 

(Advanced) Craftsman – Stonemason

(Insert background here)

Advance Scheme

WS

BS

S

T

I

Wp

Sg

Nv

Ld

Stonemason

-

-

2

1

1

1

-

1

1

Abilities:

Construction

Scale Sheer Surface

 

Stonemason

Equipment:

Stonemason’s tools (can be used as improvised weapons)

 

Packed lunch and flask of tea

Career Exits (Military):

Career Exits (Freelancer):

Criminal – Forger (sculptures)

Career Exits (Scholar):

Career Exits (Citizen):

Craftsman – Artist (sculptures)

Craftsman – Builder

 

(Advanced) Craftsman – Tailor

(Insert background here)

Advance Scheme

WS

BS

S

T

I

Wp

Sg

Nv

Ld

Tailor

-

-

-

-

4

1

-

-

-

Abilities:

Evaluate

Haggle

 

Tailor

Equipment:

Sewing kit

 

D6 rolls of fabric of various qualities

Career Exits (Military):

Career Exits (Freelancer):

Criminal – Forger

Career Exits (Scholar):

Career Exits (Citizen):

Menial – Factory Worker

Merchants’ Guild – Apprentice

 

(Advanced) Craftsman – Wright

(Insert background here)

Advance Scheme

WS

BS

S

T

I

Wp

Sg

Nv

Ld

Wright

1

-

1

-

1

1

1

-

-

Abilities:

Carpentry

Construction

Engineering – Basic

 

Metallurgy

Metalworking

Equipment:

Various tools (can be used as improvised weapons)

 

Career Exits (Military):

Career Exits (Freelancer):

Career Exits (Scholar):

Career Exits (Citizen):

Menial – Factory Worker

Merchants’ Guild – Apprentice

Craftsman – Builder

Craftsman – Jeweller

Forward To Page 6